CShade
About
Who is behind CShade?
- Creator and Primary Maintainer: I lead the CShade project.
- Contributors: Community members who support the project by reporting bugs, submitting ideas, asking questions, and creating pull requests.
- Users: The user community’s ongoing input, usage, and feedback drive continuous improvements.
When was CShade created?
The project began in 2020 as BrimsonFX before evolving into CShade.
Why CShade?
CShade exists to keep real-time image and video processing tools free as in beer and freedom.
Where is CShade located?
You can access the source code, open issues, and contribute here on GitHub.
What’s inside CShade?
- Reusable Utilities: CShade includes
.fxhheader files with reusable algorithms and utilities - Image Processing: CShade features shaders that extract information from images.
- Anti-Aliasing
- Color Conversions & Visualizations
- Convolutions
- Geometric Transformations
- Quantization
- Sharpening
- Video Processing: CShade features real-time motion shaders.
- Auto Exposure with Spot Metering
- Datamoshing
- Hierarchical Lucas-Kanade Optical Flow
- Motion Blur
- Motion Stabilization
- Vector Lines
- Post Processing: CShade features shaders that filter images for aesthetics and visual enhancement.
- Backbuffer Blending
- Color Grading
- Dual-Kawase Bloom
- FidelityFX Lens
- Ghosting Effect
- Layering System
- Letterbox
- Mirroring Effects
- Solid Color Output
Acknowledgments
Groups
- The Forgotten Hope Team: Major knowledge-base and inspiration.
- The Project Reality Team: memes
- The ReShade Community: Where the coding journey started.
- Vietnamese Student Association: The community I needed.
- Family, friends, and acquaintances: You know who you are.
Individuals
Support ;)
- Ashlesha Samyal
The Shadersphere
- BeTa/Alea
- BlueSkyDefender
- Pfoiffee
- Certain individuals in #code-chat/#shader-programming
GitHub Contributors
- Overall: 0CCULTIST
- Reported Bugs: Jakey757, simonedibilio, WardedPredator
- Submitted Ideas: mrjoshisattvablack, liuxd17thu, Maximus961
- Asked Questions: R0nBurgandy, lapsio
Advanced Documentation
This section is intended for developers and contributors.
Important Note
CShade shaders have UI markers that signify important notes about the shader. These UI markers appear on top of the shader’s settings.
- Available Markers:
[D, &, +, !, ?, $]. [D]Depth Buffer: Needs depth access.[&]Linked: Needs another shader enabled first.[+]Preprocessor: Extra features viaPreprocessor definitions.[!]Caution: Major limitations or breaking changes.[?]Info: General notes or tips.[$]Expensive: High performance demand.
For example, if you see [D] Requires Depth, it means this shader requires access to the depth buffer.
Coding Convention
UI
In ui_category/ui_label, use / to separate between subcategories, if needed
uniform float _Level1Weight <
ui_category = "Bloom / Level Weights";
ui_label = "Level 1";
ui_type = "slider";
ui_min = 0.0;
ui_max = 1.0;
> = 1.0;
uniform float _CShadeExposureSmoothingSpeed <
ui_category = "Output / Auto Exposure";
ui_label = "Smoothing Speed";
ui_type = "slider";
ui_min = 0.1;
ui_max = 1.0;
> = 0.25;
Functions and Variables
Shared Method From Header File
- File path:
shared/common/cLib.fxh - Function name:
Common_CLib_FunctionName() - Example:
shared/common/cLib.fxh->Common_CLib_FunctionName()
ALLCAPS
State parameters:
BlendOp = ADD;
System semantics:
float4 SV_POSITION;
ALL_CAPS
Preprocessor definitions:
#define SHADER_VERSION
Preprocessor macros:
#define EXAMPLE_MACRO()
Preprocessor macro arguments
#define EXAMPLE_MACRO(EXAMPLE_ARG)
_SnakeCase
Uniform variables:
uniform float _Example
SnakeCase
Function arguments:
void Function(int ArgumentOne)
Global variables:
static const float4 GlobalVariable = 1.0;
void Function()
{
return GlobalVariable;
}
Local variables:
void Function()
{
float4 LocalVariable = 1.0;
return LocalVariable;
}
Textures and samplers:
texture2D ExampleTex(...)
sampler2D SampleExampleTex(...)
SNAKE_Case
struct datatypes:
struct APP2VS_Foobar { ... };
struct VS2PS_Foobar { ... };
struct PS2FB_Foobar { ... };
struct PS2MRT_Foobar { ... };
VertexShader and PixelShader
VertexShader = VS_Example(...);
PixelShader = PS_Example(...);
Virtual-Key Codes
See also: https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
| Constant | Value | Description |
|---|---|---|
| VK_LBUTTON | 0x01 | Left mouse button |
| VK_RBUTTON | 0x02 | Right mouse button |
| VK_CANCEL | 0x03 | Control-break processing |
| VK_MBUTTON | 0x04 | Middle mouse button |
| VK_XBUTTON1 | 0x05 | X1 mouse button |
| VK_XBUTTON2 | 0x06 | X2 mouse button |
| 0x07 | Reserved | |
| VK_BACK | 0x08 | Backspace key |
| VK_TAB | 0x09 | Tab key |
| 0x0A-0B | Reserved | |
| VK_CLEAR | 0x0C | Clear key |
| VK_RETURN | 0x0D | Enter key |
| 0x0E-0F | Unassigned | |
| VK_SHIFT | 0x10 | Shift key |
| VK_CONTROL | 0x11 | Ctrl key |
| VK_MENU | 0x12 | Alt key |
| VK_PAUSE | 0x13 | Pause key |
| VK_CAPITAL | 0x14 | Caps lock key |
| VK_KANA | 0x15 | IME Kana mode |
| VK_HANGUL | 0x15 | IME Hangul mode |
| VK_IME_ON | 0x16 | IME On |
| VK_JUNJA | 0x17 | IME Junja mode |
| VK_FINAL | 0x18 | IME final mode |
| VK_HANJA | 0x19 | IME Hanja mode |
| VK_KANJI | 0x19 | IME Kanji mode |
| VK_IME_OFF | 0x1A | IME Off |
| VK_ESCAPE | 0x1B | Esc key |
| VK_CONVERT | 0x1C | IME convert |
| VK_NONCONVERT | 0x1D | IME nonconvert |
| VK_ACCEPT | 0x1E | IME accept |
| VK_MODECHANGE | 0x1F | IME mode change request |
| VK_SPACE | 0x20 | Spacebar key |
| VK_PRIOR | 0x21 | Page up key |
| VK_NEXT | 0x22 | Page down key |
| VK_END | 0x23 | End key |
| VK_HOME | 0x24 | Home key |
| VK_LEFT | 0x25 | Left arrow key |
| VK_UP | 0x26 | Up arrow key |
| VK_RIGHT | 0x27 | Right arrow key |
| VK_DOWN | 0x28 | Down arrow key |
| VK_SELECT | 0x29 | Select key |
| VK_PRINT | 0x2A | Print key |
| VK_EXECUTE | 0x2B | Execute key |
| VK_SNAPSHOT | 0x2C | Print screen key |
| VK_INSERT | 0x2D | Insert key |
| VK_DELETE | 0x2E | Delete key |
| VK_HELP | 0x2F | Help key |
0 |
0x30 | 0 key |
1 |
0x31 | 1 key |
2 |
0x32 | 2 key |
3 |
0x33 | 3 key |
4 |
0x34 | 4 key |
5 |
0x35 | 5 key |
6 |
0x36 | 6 key |
7 |
0x37 | 7 key |
8 |
0x38 | 8 key |
9 |
0x39 | 9 key |
| 0x3A-40 | Undefined | |
A |
0x41 | A key |
B |
0x42 | B key |
C |
0x43 | C key |
D |
0x44 | D key |
E |
0x45 | E key |
F |
0x46 | F key |
G |
0x47 | G key |
H |
0x48 | H key |
I |
0x49 | I key |
J |
0x4A | J key |
K |
0x4B | K key |
L |
0x4C | L key |
M |
0x4D | M key |
N |
0x4E | N key |
O |
0x4F | O key |
P |
0x50 | P key |
Q |
0x51 | Q key |
R |
0x52 | R key |
S |
0x53 | S key |
T |
0x54 | T key |
U |
0x55 | U key |
V |
0x56 | V key |
W |
0x57 | W key |
X |
0x58 | X key |
Y |
0x59 | Y key |
Z |
0x5A | Z key |
| VK_LWIN | 0x5B | Left Windows logo key |
| VK_RWIN | 0x5C | Right Windows logo key |
| VK_APPS | 0x5D | Application key |
| 0x5E | Reserved | |
| VK_SLEEP | 0x5F | Computer Sleep key |
| VK_NUMPAD0 | 0x60 | Numeric keypad 0 key |
| VK_NUMPAD1 | 0x61 | Numeric keypad 1 key |
| VK_NUMPAD2 | 0x62 | Numeric keypad 2 key |
| VK_NUMPAD3 | 0x63 | Numeric keypad 3 key |
| VK_NUMPAD4 | 0x64 | Numeric keypad 4 key |
| VK_NUMPAD5 | 0x65 | Numeric keypad 5 key |
| VK_NUMPAD6 | 0x66 | Numeric keypad 6 key |
| VK_NUMPAD7 | 0x67 | Numeric keypad 7 key |
| VK_NUMPAD8 | 0x68 | Numeric keypad 8 key |
| VK_NUMPAD9 | 0x69 | Numeric keypad 9 key |
| VK_MULTIPLY | 0x6A | Multiply key |
| VK_ADD | 0x6B | Add key |
| VK_SEPARATOR | 0x6C | Separator key |
| VK_SUBTRACT | 0x6D | Subtract key |
| VK_DECIMAL | 0x6E | Decimal key |
| VK_DIVIDE | 0x6F | Divide key |
| VK_F1 | 0x70 | F1 key |
| VK_F2 | 0x71 | F2 key |
| VK_F3 | 0x72 | F3 key |
| VK_F4 | 0x73 | F4 key |
| VK_F5 | 0x74 | F5 key |
| VK_F6 | 0x75 | F6 key |
| VK_F7 | 0x76 | F7 key |
| VK_F8 | 0x77 | F8 key |
| VK_F9 | 0x78 | F9 key |
| VK_F10 | 0x79 | F10 key |
| VK_F11 | 0x7A | F11 key |
| VK_F12 | 0x7B | F12 key |
| VK_F13 | 0x7C | F13 key |
| VK_F14 | 0x7D | F14 key |
| VK_F15 | 0x7E | F15 key |
| VK_F16 | 0x7F | F16 key |
| VK_F17 | 0x80 | F17 key |
| VK_F18 | 0x81 | F18 key |
| VK_F19 | 0x82 | F19 key |
| VK_F20 | 0x83 | F20 key |
| VK_F21 | 0x84 | F21 key |
| VK_F22 | 0x85 | F22 key |
| VK_F23 | 0x86 | F23 key |
| VK_F24 | 0x87 | F24 key |
| 0x88-8F | Reserved | |
| VK_NUMLOCK | 0x90 | Num lock key |
| VK_SCROLL | 0x91 | Scroll lock key |
| 0x92-96 | OEM specific | |
| 0x97-9F | Unassigned | |
| VK_LSHIFT | 0xA0 | Left Shift key |
| VK_RSHIFT | 0xA1 | Right Shift key |
| VK_LCONTROL | 0xA2 | Left Ctrl key |
| VK_RCONTROL | 0xA3 | Right Ctrl key |
| VK_LMENU | 0xA4 | Left Alt key |
| VK_RMENU | 0xA5 | Right Alt key |
| VK_BROWSER_BACK | 0xA6 | Browser Back key |
| VK_BROWSER_FORWARD | 0xA7 | Browser Forward key |
| VK_BROWSER_REFRESH | 0xA8 | Browser Refresh key |
| VK_BROWSER_STOP | 0xA9 | Browser Stop key |
| VK_BROWSER_SEARCH | 0xAA | Browser Search key |
| VK_BROWSER_FAVORITES | 0xAB | Browser Favorites key |
| VK_BROWSER_HOME | 0xAC | Browser Start and Home key |
| VK_VOLUME_MUTE | 0xAD | Volume Mute key |
| VK_VOLUME_DOWN | 0xAE | Volume Down key |
| VK_VOLUME_UP | 0xAF | Volume Up key |
| VK_MEDIA_NEXT_TRACK | 0xB0 | Next Track key |
| VK_MEDIA_PREV_TRACK | 0xB1 | Previous Track key |
| VK_MEDIA_STOP | 0xB2 | Stop Media key |
| VK_MEDIA_PLAY_PAUSE | 0xB3 | Play/Pause Media key |
| VK_LAUNCH_MAIL | 0xB4 | Start Mail key |
| VK_LAUNCH_MEDIA_SELECT | 0xB5 | Select Media key |
| VK_LAUNCH_APP1 | 0xB6 | Start Application 1 key |
| VK_LAUNCH_APP2 | 0xB7 | Start Application 2 key |
| 0xB8-B9 | Reserved | |
| VK_OEM_1 | 0xBA | It can vary by keyboard. For the US ANSI keyboard , the Semiсolon and Colon key |
| VK_OEM_PLUS | 0xBB | For any country/region, the Equals and Plus key |
| VK_OEM_COMMA | 0xBC | For any country/region, the Comma and Less Than key |
| VK_OEM_MINUS | 0xBD | For any country/region, the Dash and Underscore key |
| VK_OEM_PERIOD | 0xBE | For any country/region, the Period and Greater Than key |
| VK_OEM_2 | 0xBF | It can vary by keyboard. For the US ANSI keyboard, the Forward Slash and Question Mark key |
| VK_OEM_3 | 0xC0 | It can vary by keyboard. For the US ANSI keyboard, the Grave Accent and Tilde key |
| 0xC1-DA | Reserved | |
| VK_OEM_4 | 0xDB | It can vary by keyboard. For the US ANSI keyboard, the Left Brace key |
| VK_OEM_5 | 0xDC | It can vary by keyboard. For the US ANSI keyboard, the Backslash and Pipe key |
| VK_OEM_6 | 0xDD | It can vary by keyboard. For the US ANSI keyboard, the Right Brace key |
| VK_OEM_7 | 0xDE | It can vary by keyboard. For the US ANSI keyboard, the Apostrophe and Double Quotation Mark key |
| VK_OEM_8 | 0xDF | It can vary by keyboard. For the Canadian CSA keyboard, the Right Ctrl key |
| 0xE0 | Reserved | |
| 0xE1 | OEM specific | |
| VK_OEM_102 | 0xE2 | It can vary by keyboard. For the European ISO keyboard, the Backslash and Pipe key |
| 0xE3-E4 | OEM specific | |
| VK_PROCESSKEY | 0xE5 | IME PROCESS key |
| 0xE6 | OEM specific | |
| VK_PACKET | 0xE7 | Used to pass Unicode characters as if they were keystrokes. The VK_PACKET key is the low word of a 32-bit Virtual Key value used for non-keyboard input methods. For more information, see Remark in KEYBDINPUT, SendInput, WM_KEYDOWN, and WM_KEYUP |
| 0xE8 | Unassigned | |
| 0xE9-F5 | OEM specific | |
| VK_ATTN | 0xF6 | Attn key |
| VK_CRSEL | 0xF7 | CrSel key |
| VK_EXSEL | 0xF8 | ExSel key |
| VK_EREOF | 0xF9 | Erase EOF key |
| VK_PLAY | 0xFA | Play key |
| VK_ZOOM | 0xFB | Zoom key |
| VK_NONAME | 0xFC | Reserved |
| VK_PA1 | 0xFD | PA1 key |
| VK_OEM_CLEAR | 0xFE | Clear key |