camera module¶ class camera.Camera(app, position=(0, 0, 4), yaw=-90, pitch=0)[source]¶ Bases: object get_projection_matrix()[source]¶ get_view_matrix()[source]¶ move()[source]¶ rotate()[source]¶ update()[source]¶ update_camera_vectors()[source]¶ We emulate a first-person camera by rotating around the Z-axis and X-axis