A Shaderboy's Collection
    • CShade A ReShade shader library containing various effects.
    • ReadShade A documentation site for ReShade. Written with agentic AI.
    • ShaderCells Resource files for AI agents for learning ReShadeFX and developing ReShadeFX shaders.
    • Skills Agentic AI skills that I use for my projects (ReShade, Project Reality, YouTube).
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About Me

  • Resume

Development Blog

  • Graphics: What I Made
    • Hardware Auto Exposure on the GPU
    • Multilevel Adaptive Side-Window Bilateral Upsampling on the GPU
    • The Census Transform on the GPU
    • Polar Image Chromaticity on the GPU
    • Bilinear Edge Detection on the GPU
    • Bilinear Gaussian Blur on the GPU
    • An Alternative 2D Loop on the GPU
    • Adaptive-Weighted Lucas-Kanade Optical Flow on the GPU
  • Graphics: What I Learned
    • A Refresher on Coordinate Spaces
    • Logarithmic Depth Buffering
    • A Pythonic 3D Engine in 1 Weekend
    • What I Learned Porting to Shader Model 3.0
  • Personal Notes
    • How I Used AI for Project Reality Development
    • GiraffeAcademy’s C++ Examples
    • Numbered Lists: Which Way, Markup Man?

Content Creation

  • Project PAPADANKU
  • Social Media Standards
  1. A Shaderboy's Collection /
  2. Graphics: What I Learned

Graphics: What I Learned¶

  • A Refresher on Coordinate Spaces
  • Logarithmic Depth Buffering
  • A Pythonic 3D Engine in 1 Weekend
  • What I Learned Porting to Shader Model 3.0
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Adaptive-Weighted Lucas-Kanade Optical Flow on the GPU
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A Refresher on Coordinate Spaces

2026, papadanku

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